Final keyart for the Grim Treatments Halloween event for Killing Floor 2. Composition, paintover and effects by me, lighting by Scott Warren, with special thanks to Sean McBride and John Grello for their feedback.
Other 2D work for this event include: character cosmetic concepts, event logo, HRG weapon skin concepts, advertisements and in-game textures.
Other 3D work for this event include: Texture and material creation for the Rhino and Ion Thruster skin variants. FX by Santiago Sanchez and Josh Stanley.